8/31/2023 0 Comments Android disable multi touch![]() ![]() Had PointerEvents been devised by anyone other than Microsoft, I’m sure the remaining vendors would have followed immediately. There’s little harm adding touch-action: manipulation properties to CSS - it’ll degrade gracefully. ![]() I’d hope to see it in Webkit but it could take several years before the many millions of iPhone and iPad users receive it. It won’t work until Chrome 32 is released but Opera, Firefox and possibly IE will follow. Setting the viewport width to device-width is the easiest option since you’ve probably done it already. I’m not convinced it’s something we need to solve in every application since it’s a browser-specific policy which should be addressed by vendors. The situation is a mess and it’s not easy for developers to build a cross-browser solution. It may be worse than the 300ms delay problem you’re attempting to solve. Tappy! from the Filament Group is a normalized tap event library, similar in concept to PointerEvents, which compresses to 1Kb.īe warned that adding event handlers to multiple elements will have a negative impact on performance.solutions 2 to 4 above have not been used. FastClick from FT Labs attaches appropriate listeners on mobile browsers when they’re required, i.e.There’s a lot to contend with but the hard work’s been done for us: You still require standard click handlers for those using non-touch devices - but be wary about firing the same event twice.A user firing touchstart then a reasonably large touchmove before the touchend event is scrolling - a click should not be fired.A user firing touchstart on a different element to touchend should not fire the click.This may be practical if you’re developing a touch-only WebGL or canvas-based game, however, you cannot rely solely on touchend in standard web pages since: Unlike click and touchstart, touchend events are fired instantly without a 300ms delay. ![]()
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